Joser Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His chestnut hair is singed and shortened. His eyes are blue and beady.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Joser was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Joser's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Religious, Slave. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. He has no crest. His red eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a necromancer, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Mentor, Family. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Ermina Bentley, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a robe, a symbol of death around her neck, and a warhammer on her belt. She has shaved her head bald. She has several tiny ruby earrings on each ear.
Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is unsatisfied with her job
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
Bryseis Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has the majority of her body covered in plate. She keeps her white hair in a flapper bob. She is baby faced.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a minor phobia of water and hates getting wet.
History: Bryseis was born with her father's beautiful face. Her father was very strict, and drilled into her lessons on being the perfect lady. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.
Motivation: Nothing but the best is good enough for her; and she is terrified, and will act out of fear
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Attractive. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
Possessions: 700 pp.
Fistula Perry, Female Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a deerstalker hat to cover her moderate length golden hair. Her fierce gray eyes like to dwell on things.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised in a mountains tribe. Fistula was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Fistula decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To settle down with her crush; and she's attracted to the pc
Flaws: Antagonistic. Bonds: Rich, Nature, Criminal record, Has a crush. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 5 (-3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp. Zircon (60 gp). Rock crystal (60 gp). Star rose quartz (60 gp). Banded agate (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!