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NPC Generator

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Advanced [show]


Seere Aid, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'3" northern woman, she very much looks the part of a Cartwright. Her dark red hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: This woman loves music and to teach people music more than just about anything. Energy wise she seems alert and responsive.

History: She was raised in a white middle class family as the only child. In her 18th year, her parents were killed by a giants raid, leaving Seere alone in the world. After a stint in an orphanage, she was adopted. She struck the Cartwright job and began her own company from there.

Motivation: Many giants want her driven away; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Artistic, Professionalism. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Seere Aid, Female Tiefling Warrior 11
Medium (6'3") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 58 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Nature +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His hair is chestnut and curly. His green eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Guard, who enjoyed hunting, Gardain was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist. Flaws: Addict. Bonds: Nature, Adventurer, Job. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Gardain Dankil, Male Dwarf Expert 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Juliana Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is short and silver. Her amber eyes peer out from beneath her Stetson yellow hat.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She now owns her own business.

Motivation: She loathes her own lifestyle; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Attractive, Job. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Juliana Woodhouse, Female Half-Elf Commoner 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 4 (-3)14 (+2) 10 (+0)9 (-1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp. 3 Thunderstones.


Social Check DCs


Paymon Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His white hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Paymon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Cynical, Disease. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Paymon Haunted, Male Tiefling Warrior 18
Medium (6'8") Tiefling, Chaotic Good (CR 18)
Armor Class 10
Hit Points 142 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Insight +6, Persuasion +9
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0

Possessions: 8000 gp. Black pearl (200 gp). Deep blue spinel (200 gp). Carnelian (40 gp). Amethyst (130 gp). Chalcedony (40 gp). White opal (400 gp). Golden yellow topaz (200 gp). Azurite (9 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Smoky quartz (40 gp). Pink pearl (130 gp). Onyx (40 gp). Freshwater pearl (9 gp). Blue star sapphire (400 gp). Blue quartz (9 gp). Malachite (9 gp). Golden yellow topaz (200 gp). Peridot (40 gp). Smoky quartz (40 gp). Hematite (9 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Hematite (9 gp). White opal (400 gp). Hematite (9 gp). 1 Major magic item.


Social Check DCs


Quick Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His red fur is kept up in a ponytail inside a broad hat. His green eyes are passionate and lively.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Bonds: In love, Attractive, Adventurer, Mentor. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quick Of Wine, Male Tabaxi Rogue 6
Medium (5'4") Tabaxi, Lawful Good (CR 6)
Armor Class 8
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 12 (+1)18 (+4)
Skills Persuasion +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 300 gp. Coral (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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