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NPC Generator

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Advanced [show]


Gennal Hanali, Male Elf [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He hasn't been sleeping well lately.

Motivation: To be a Glassblower again; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Gennal Hanali, Male Elf Monk 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 6 (-2)16 (+3) 11 (+0)8 (-1)
Skills Persuasion +1, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: Iolite (30 gp).


Social Check DCs


Anselm Kitchur, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears grey leather gloves, a grey jacket, and tight pants, and his gloved hand is found clutching a longsword. His hair is white and very short. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He seems to be bored by most things; and he's attracted to the pc

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Has a crush, Criminal record. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Anselm Kitchur, Male Human Expert 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)4 (-3) 11 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Skûn Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Server for hire.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Flaws: Mundane. Bonds: Rich, Attractive, Job, Family. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Skûn Hackney, Male Half-Orc Aristocrat 5
Medium (6'8") Half-Orc, Neutral Good (CR 5)
Armor Class 8
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)6 (-2) 15 (+2)16 (+3)
Skills Arcana +1, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skûn Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Skûn took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Skûn Royston, Male Half-Orc Fighter 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)12 (+1) 11 (+0)6 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 70 gp.


Social Check DCs


Frug Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a black coat with red slacks. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Frug's homeland. Frug decided to take the middle way and become a bodyguard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting. Bonds: Family, Adventurer, Military, Immigrant. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Frug Wildwander, Male Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. White pearl (80 gp).


Social Check DCs

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