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Advanced [show]


Warryn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered bow and tarnished sai as well. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: He was born in a small mountains village. In his 12th year, his parents were killed by a giants raid, leaving Warryn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Warryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Ugly, Fearful. Bonds: Nature, Enemies. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Warryn Leffery, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)16 (+3) 16 (+3)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Druidic, Halfling
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 39000 sp.


Social Check DCs


Dagger Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. She has moderate length yellow fur. Her eyes are a pleasant yellow.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Retire the richest woman in the south; and she desires power and/or immortality

Ideals: Entrepeneur, Persistence, Gifted. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Dagger Of Clay, Female Tabaxi Monk 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)14 (+2) 6 (-2)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries sais. He has styled his chestnut hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Healer business at a young age. A freak accident while working with his Doctor mother left him crippled. He was granted druidic powers by his dying sister.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Disciplined, Gifted. Flaws: Disease. Bonds: Job. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Alston Wildwander, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Fenriz Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His hair is black and very short. His white eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Fenriz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Fenriz was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fenriz's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Fenriz and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Fenriz Blessing, Male Tiefling Druid 5
Medium (5'3") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Athletics +7
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp. Black star sapphire (700 gp).


Social Check DCs


Varis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and white. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He dislikes all the random violence that takes place in the south. A true patriot, Varis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Varis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly. Bonds: Military. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Varis Sylvaranth, Male Elf Druid 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs

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