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NPC Generator

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Advanced [show]


Antrara Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long blue crest is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Antrara and her spouse have recently divorced.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Philantrophist. Flaws: Emotional, Antagonistic. Bonds: Rich. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Antrara Hashphronyxadyn, Female Dragonborn Warrior 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 14 (+2)19 (+4)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Bullseye lantern.


Social Check DCs


Azza Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is bristling with hidden weapons, mostly rapiers and kukris. Her chestnut hair is braided into rings. Her ears are large.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Azza Benevolence, Female Tiefling Aristocrat 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)19 (+4) 15 (+2)11 (+0)
Skills Arcana +6, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Ignan, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 80 gp. Iolite (60 gp).


Social Check DCs


Birel Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She likes to wear tan tank tops with blue skirt. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. She has hazel eyes and a tan hat with a blue feather.

Personality: Birel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a minor phobia of water and hates getting wet.

History: She comes from a rich eastern family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful, PTSD. Bonds: Slave, Rich. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Birel Erenaeth, Female Elf Commoner 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)10 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Alchemist’s fire. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Azzakh Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long black pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white crest is drawn into a tight pony tail with a rose scrunchie. He has several tiny topaz earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich, Military. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Azzakh Verthisathurgiesh, Male Dragonborn Barbarian 17
Medium (6'3") Dragonborn, Neutral Good (CR 17)
Armor Class 10
Hit Points 105 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills History +7, Religion +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2

Possessions: 7000 gp. A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (30 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (80 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1000 gp). Silver comb with moonstones (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A roughly beaten golden orb (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A small bag of saffron. (80 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Frederick Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is portly but not overly obese. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: To be a Engraver again; and sabotage a competitor

Ideals: Justice, Logical. Flaws: Insane, PTSD. Bonds: Immigrant, Job. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Frederick Jacobs, Male Human Expert 7
Medium (6'6") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp.


Social Check DCs

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