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Advanced [show]


Azzakh Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Mayor. He has no crest. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. Azzakh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the north his family was never financially stable. Cursed with a spirit at a very young age, Azzakh has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and doesn't want to be a mayor and was forced into it by his family

Ideals: Justice. Flaws: Ugly, Disease, Antagonistic. Bonds: Family, Poor. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Azzakh Shestendeliath, Male Dragonborn Commoner 5
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 14
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears just a red suit. His golden hair is unkempt and raggedy. This amber eyed easterner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in the east to a Painter, Ombul learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Ombul Tealeaf, Male Halfling Cleric 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 8000 sp. Onyx (60 gp). Pink pearl (100 gp).


Social Check DCs


Leaf Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her black fur is kept up in a ponytail inside a broad hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She served in the navy to pay for her family's outstanding loans. A freak accident while working with her Laborer mother left her crippled. She has never given up on her painting dream.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Ideals: Passionate, Artistic. Flaws: Disease. Bonds: Immigrant, Military. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Leaf Of Passion, Female Tabaxi Druid 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp. 1 Smokesticks.


Social Check DCs


Seven Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no fur. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Seven Of Clay, Male Tabaxi Aristocrat 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 33 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)16 (+3) 18 (+4)14 (+2)
Skills Acrobatics +6, Medicine +8
Senses Passive Perception 14
Languages Common, Goblin, Sylvan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +8

Possessions: 1100 gp. Brown-green garnet (60 gp). Amber (60 gp). White opal (1300 gp). Onyx (70 gp). Aquamarine (400 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs


Mardnab Beren, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman typically wears tan cloth garments or leather armor. Her red hair is smooth and relatively long. Her eyes are hazel.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Locksmith business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: Marry her brother to traveling adventurers; and further expansion of business

Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Job, Family. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Mardnab Beren, Female Gnome Ranger 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 4 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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