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NPC Generator

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Advanced [show]


Boddynock Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears tattered old clothes, and his gloved hand is found clutching a monstrous two handed axe. He has blonde hair. He has gleaming, smiling blue eyes.

Personality: He dislikes all the random violence that takes place in the west. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Ideals: Pacifist, Professionalism, Persistence. Flaws: Ugly. Bonds: Slave. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Boddynock Loofollue, Male Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 2 Antitoxin.


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are brown and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Opinionated. Bonds: Attractive, In love, Family. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Staurheim, Male Human Bard 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Intimidation +0, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Iolite (30 gp).


Social Check DCs


Giselle Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a violet low-cut shirt, and a Stetson hat upon her head. She has a moderate pudge and is not very fit. Her brown hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the east. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is compelled to act according to her religious beliefs; and to reunite with her old friends

Ideals: Joker. Bonds: Has a crush, Adventurer, Immigrant, Religious. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Giselle Ainsworth, Female Human Commoner 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Tourmaline (40 gp).


Social Check DCs


Sun Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized ruby on her right hand. She has moderate length red fur. Her fierce amber eyes like to dwell on things.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Sun enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A powerful brothel owner made her what she is. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Ugly, Hedonist. Bonds: Rich, Mentor, Immigrant. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Sun Plume, Female Tabaxi Cleric 4
Medium (5'0") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Moon Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her falchion always slung over her shoulder. Her fur, while still mostly beige, has prominent grey streaks. This blue eyed easterner is not easily forgotten.

Personality: She is a Fletcher first and foremost. She believes firmly that knowledge should be universal. She is lazy, self-centered, vain, and jealous.

History: Moon hails from a village terrorized by orcs. She helped her father out around the business and became quite the natural. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Justice, Fighting. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Moon Paws, Female Tabaxi Rogue 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 170 gp.


Social Check DCs

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