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Advanced [show]


Ahrim Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is chestnut, silky, and of moderate length. His black eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He would like to get married and retire; and he wants to meet his childhood hero

Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Ahrim Idea, Male Tiefling Monk 7
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Bellfounder business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He has dedicated himself to building a better village for his children.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Optimist, Artistic. Bonds: Adventurer, Job, Enemies. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Stannor Goodbarrel, Male Halfling Expert 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 5 (-3)17 (+3)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 7
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 200 gp. Chrysoprase (60 gp). White opal (900 gp). Iolite (60 gp). Obsidian (8 gp).


Social Check DCs


Fulbar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He has wavy black hair. His eyes, though not visible through his cowl, are blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Fulbar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. Fulbar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Sage job and began his own company from there.

Motivation: To protect his home; and expand his business

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Job, Guardian. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Fulbar Brushgather, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Silaqui Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is portly but not overly obese. With bright white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has all her life been fascinated with writing.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. After a long history of fighting, Silaqui and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Family. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Silaqui Mellerelel, Female Elf Druid 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)15 (+2) 7 (-2)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Meena Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in an above average manner. Her red hair is heavily combed to the right. Her eyes are a pleasant blue.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Meena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Meena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Athletic. Flaws: Disease, Insane. Bonds: Attractive, Criminal record. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Meena Pingun, Female Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)7 (-2) 18 (+4)15 (+2)
Skills Insight +6, Performance +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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