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NPC Generator

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Advanced [show]


Thamior Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He carries with him a set of bastard swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his blonde hair down. This violet eyed easterner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. One day when Thamior was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Thamior was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Adventurer, Family. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thamior Othronus, Male Elf Fighter 6
Medium (5'0") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp.


Social Check DCs


Morkral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Aggressive, abrasive, and angry, Morkral embodies much of what other species detest in the Dwarves. He enjoys reading and quiet.

History: The child of northern immigrants he idolized his father. From there he went from mercenary job to mercenary job. After a long history of fighting, Morkral and his spouse have recently divorced.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Morkral Dankil, Male Dwarf Expert 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Shedinn Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. His crest is black and curly. His thin eyebrows rest above his beady red eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and wishes to resurrect an old love

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Shedinn Baharoosh, Male Dragonborn Adept 14
Medium (6'5") Dragonborn, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 53 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +6, Deception +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.


Social Check DCs


Thea Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.

History: Gifted from a young age, Thea studied abroad. Her necromantic abilities were realized during a raid on her village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's looking for her big break.

Ideals: Athletic, Philantrophist, Gifted, Fighting. Bonds: Adventurer. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Thea Deephollow, Female Halfling Wizard 13
Small (2'11") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 59 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Nature +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444321

Possessions: 4000 gp. Banded agate (4 gp). Peridot (20 gp). Deep blue spinel (1100 gp). Iolite (20 gp). Azurite (4 gp). Bloodstone (20 gp). Jet (160 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Gorga Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Commoner school at a young age so that she could practice her martial talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of her sister

Ideals: Gifted. Flaws: Terse, Disease. Bonds: In love, Family. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Gorga Mori, Female Half-Orc Commoner 9
Medium (6'1") Half-Orc, Chaotic Good (CR 9)
Armor Class 13
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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