Cora Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears professional attire. Her blonde hair is cut jaggedly and amateurishly. Her eyes are a pleasant hazel.
Personality: She is overprotective of those who hire her services. She is able to fit into much smaller and tighter spaces than normal.
History: The child of a Spy, who enjoyed hunting, Cora was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero
Ideals: Gifted. Bonds: Attractive, Guardian, Nature, Adventurer. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heather Peyton, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her greatsword. She is an epitome of beauty. She has a long black ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy.
Ideals: Persistence, Joker. Bonds: Attractive, Rich. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 42 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 60 pp. Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.
Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Gardener, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 5 years.
Motivation: To pay off his debts; and wants to open a new tavern
Flaws: Hedonist. Bonds: Job, Nature, Rich, Debt. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1300 sp.
Silent Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her fur is red and curly. She wears a mask on her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She uses money and sex appeal to get what she needs; and wants to have a good time and be beloved
Ideals: Joker, Justice. Bonds: Attractive, Rich, In love. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 14)
Armor Class 10
Hit Points 111 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 20 (+5) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Elven, Goblin, Auran, Draconic
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +5
Possessions: 1000 gp. Carnelian (30 gp). Blue sapphire (500 gp). Golden yellow topaz (1500 gp). Brown-green garnet (100 gp). Alexandrite (1500 gp). Blue quartz (8 gp). Citrine (30 gp). Zircon (30 gp). Tiger eye turquoise (8 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). White pearl (100 gp). 1 Medium magic item.
Yevelda Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. Her chestnut hair is knotted and matted. Her eyes, though not visible through her cowl, are gray.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Yevelda took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A rival would like her out of the picture; and she wants nothing more than to rejoin the army
Flaws: Emotional, Disease. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
Possessions: 9000 sp. Alexandrite (300 gp). Malachite (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!