Furrele Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a black poncho over her likewise colored trousers and shirt. She keeps her copper crest in a pixie cut. Her red eyes have a joyful gleam in them most of the time.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Furrele studied abroad. She struck it rich when she found rare goods in large quantities. She has never given up on her painting dream.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Philantrophist, Artistic, Gifted. Bonds: Rich, Attractive. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 74 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5
Possessions: 1800 gp. Aquamarine (1400 gp). Fiery yellow corundum (900 gp). Jade (40 gp).
Kâka Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He carries a battered quarterstaff and tarnished ceremonial dagger as well. He has no hair. This green eyed northerner is not easily forgotten.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Kâka is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Kâka was born in the north. At a young age he loved to build and create. A freak accident while working with his Armorer mother left him crippled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Fighting, Persistence. Flaws: Ugly, Disease. Bonds: Family. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Malquis Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft pastel waves gently in the breeze. Her hair, while still mostly golden, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the north, but her parents moved at a very young age to the east. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.
Motivation: She uses money and sex appeal to get what she needs; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Attractive, Immigrant. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 600 gp. Chalcedony (50 gp).
Krimp Home, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his kukri ready. His hair is blonde and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Krimp was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Krimp's mother didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimp fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict, Antagonistic. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 600 gp.
Vicky Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and a wedding ring on her left hand. She keeps her golden hair in a flapper bob. Her face is scarred and worn.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy and tries to find solutions quickly.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. During her travels, Vicky and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vicky discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vicky fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Lazy, Disease. Bonds: Rich, In love, Adventurer. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Holy water.
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