Calcitro Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Calcitro grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He inherited the family business which he has now maintained for 9 years.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Adventurer, Criminal record. Occupation: Painter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp.
Williamina Willoughby, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears many layers of old clothing at all times. She has a very tight haircut. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, she is a well trained Guard. Energy wise she seems alert and responsive.
History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She got away from her former life and has fallen to alcoholism.
Motivation: To be a Marshal again; and balancing her hectic life and new guard responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Poor, Job, Nature. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 9)
Armor Class 9
Hit Points 26 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 1000 gp. Moss agate (7 gp). White opal (1400 gp). Jasper (70 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ella Read, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a faded coat and loose pants complete with top hat. Her hair is blonde and curly. Her eyes are gray and catlike.
Personality: She acts crazy and hedonistic. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: To share knowledge with the world; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Logical. Flaws: Hedonist, Disease. Bonds: Adventurer, Rich. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp.
Findex Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern woman wears many layers of old clothing at all times. Her scarlet crest is unkempt and raggedy. Her eyes are gold.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a very good compulsive liar and kleptomaniac.
History: She was born to loving parents in a slum to the east. Findex was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Findex decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to travel the world and help people.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Gnoll, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 10000 sp. Moss agate (8 gp). 1 Minor magic item.
Azdûsh Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears dark leathers with embroidery. He has a hunchback. His black hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Animal Trainer
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!