Bryseis Delight, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a tight green one piece outfit complete with pants, hood, and a cape and is in decent physical shape. Her black hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. Animals are drawn to her, and she is able to talk to them.
History: She was born to loving parents in a slum to the north. Her martial abilities were realized during a raid on her village. She has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. She hasn't told them the truth, but wants to settle down with them.
Motivation: To get a good night's sleep; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Has a crush, Poor. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Infernal
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Vepar Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has no hair. Her white unseeing eyes seem to look past you.
Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A powerful necromancer made her what she is. Vepar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vepar decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now spends her time doing works of charity.
Motivation: Regain custody of her daughter; and to reunite with her absent mother
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Family, Mentor, Criminal record. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2200 gp. Zircon (20 gp).
Tyna Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with white lining and desert motifs, and sports empty pouches on her belt. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her eyes, though not visible through her cowl, are green.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born into a rich family. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels threatened by others; and she wants revenge against brigands
Flaws: Antagonistic, Fearful. Bonds: Rich, Enemies. Occupation: Seamstress
Voice: Farmer accent
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Shava Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Her white hair is well kept. She has a tattooed face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She became a Guard soon after.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she wants to meet her childhood hero
Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Maynild Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears violet painted combat armor at almost all times. Her brown hair is slicked back into a classic pompadour. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is used to getting what she wants. In part because she is a meticulous planner.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted necromantic powers by her dying sister.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Professionalism, Gifted, Impeccable. Flaws: Sensitive. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!