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NPC Generator

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Advanced [show]


Krûk Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He is renowned for his bright black suits and hats. His red hair is heavily combed to the right. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. His arcane abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted, Fighting, Entrepeneur. Flaws: Shy, Fearful. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Krûk Clapham, Male Half-Orc Wizard 5
Medium (5'0") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Jezean Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing a long, green, dusty cloak. Beneath her clothing is a huge mess of scar tissue. Her crest is gold and very short. Her red eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted druidic powers by her dying sister.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Athletic, Philantrophist, Gifted. Bonds: Slave, Rich, Family. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Jezean Esstyrlynn, Female Dragonborn Wizard 12
Medium (6'5") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 52 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 13 (+1)19 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Infernal, Giant, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 4000 gp. Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Gentry, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. With bright golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born several months after her father was called into army service. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.

Motivation: To unite with her brother.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Susannah Gentry, Female Human Warlock 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 20000 cp. 1 Crowbar.


Social Check DCs


Eloise Perry, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, brown, dusty cloak. Her golden hair is still thick. Her thin eyebrows rest above her beady gray eyes.

Personality: She can speak with the recently deceased. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Eloise was born in the east. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she is unsatisfied with her job

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Mentor, Rich. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Eloise Perry, Female Human Aristocrat 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)16 (+3) 10 (+0)17 (+3)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Balam Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with red slacks, and he perpetually has his club ready. His blue hair is knotted and matted. This gold eyed westerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Justice. Flaws: Secretive, Depressed. Bonds: Mentor. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Balam Quiet, Male Tiefling Warrior 7
Medium (6'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 78 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 18 (+4)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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