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NPC Generator

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Advanced [show]


Erevan Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his chestnut hair. His green eyes peer out from beneath his top yellow hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a brothel owner, Erevan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He is wracked by social anxiety; and obtaining odd cultural elven artifacts is his passion

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor, Adventurer. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Erevan Wasanthi, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp. Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Old masterpiece painting (900 gp).


Social Check DCs


Mary Rutland, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. She keeps her white hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the east. A gifted student she started as a Weaver, but she got bored and became a Engraver. She now owns her own business.

Motivation: Her religion dominates her actions; and she is content

Flaws: Mundane. Bonds: Attractive, Religious, Poor, Job. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Mary Rutland, Female Human Fighter 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. Obsidian (10 gp). 1 Banded mail.


Social Check DCs


Euphemia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She tends to wear a large white jacket. She has a hunchback. Her brown hair is long and unkept. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She dislikes all the random violence that takes place in the south. She has all her life been fascinated with music.

History: Euphemia hails from a village terrorized by gnolls. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To end her boredom; and a strong sense of loyalty to tiefling people

Ideals: Pacifist, Artistic. Flaws: Ugly, Racist, Mundane. Bonds: Enemies. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Euphemia Jamjar, Female Halfling Expert 8
Small (3'0") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 900 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Thava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She is portly but not overly obese. She sports a flattop crest cut. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Thava lived on a farm with her father, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thava took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent father.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Thava Shestendeliath, Female Dragonborn Warrior 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 11000 sp. Black pearl (400 gp). Zircon (50 gp). Chalcedony (50 gp). Alexandrite (400 gp). Hematite (12 gp). Azurite (12 gp). Deep blue spinel (400 gp). Azurite (12 gp).


Social Check DCs


Kyle Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with black and pastel striped suspenders. He wears various colorful collared shirts, and carries quarterstaffs. His golden hair is long and unkept. This violet eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: Kyle was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Family. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Kyle Willoughby, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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