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NPC Generator

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Advanced [show]


Merla Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dark leathers with embroidery. Her silver hair is cut jaggedly and amateurishly. Her face is scarred and worn.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Gifted from a young age, Merla studied abroad. She was an apprentice working in her father's forge. She struck the Barrister job and began her own company from there.

Motivation: A deep hatred of orcs.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Merla Goodearth, Female Halfling Aristocrat 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this southern man wears tan trousers with green and tan striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Butcher, Frouse learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Frouse Wildwander, Male Gnome Wizard 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 30 pp. Red spinel (80 gp). Amber (80 gp). Golden pearl (80 gp).


Social Check DCs


Zykroff Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her white crest has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Zykroff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Gifted, Optimist. Bonds: Attractive, In love, Poor. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zykroff Ebynichtomonis, Female Dragonborn Paladin 6
Medium (6'1") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 14 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 3 (-4)9 (-1) 11 (+0)10 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 3000 sp.


Social Check DCs


Abalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, blue cloak. Her long auburn hair is drawn into a two foot long braid. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it.

Ideals: Impeccable. Bonds: Immigrant, Attractive, Adventurer, Nature, Rich. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Abalaba Nucklestamp, Female Gnome Ranger 6
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 60 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His blonde hair is cut jaggedly and amateurishly. His blue eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: Ghaliver lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Flaws: Shy, Impulsive. Bonds: Adventurer, Family, Job. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Ghaliver Warmwater, Male Halfling Wizard 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)12 (+1) 6 (-2)13 (+1)
Skills Deception +3, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. 1 Backpack. 1 Disguise kit.


Social Check DCs

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