Nákra Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His golden hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear
Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 13)
Armor Class 13
Hit Points 36 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his morningstar ready. His crest is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vrondiss took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he seems to be bored by most things
Ideals: Fighting. Flaws: Forgetful, Mundane. Bonds: Job, Nature. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Dee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This western woman wears baggy white pantaloons and a blue scarf. Her clothes are grease stained in places. Her red hair is greasy and uncared for. Her blue eyes peer out from beneath her feathered white hat.
Personality: She is extraordinarily eccentric. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born in the west, but her parents moved at a very young age to the north. Dee was born on a far western forest where she grew up under the tutelage of her father, an expert Sculptor. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 104 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 1 | 1 |
Possessions: 12000 gp. Citrine (40 gp). Golden yellow topaz (800 gp). Sard (40 gp). Obsidian (6 gp). Amethyst (60 gp). Peridot (40 gp). Onyx (40 gp). Iolite (40 gp). Chrysoberyl (60 gp). Star ruby (1300 gp). Chrysoprase (40 gp). Black pearl (800 gp). Alexandrite (800 gp). Rose (40 gp). Deep blue spinel (800 gp). Black pearl (800 gp).
Melech Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has wavy dark red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Melech embodies much of what other species detest in the Tieflings. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Knight business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To be a Soapmaker again.
Flaws: Antagonistic. Bonds: Rich, Military, Job, Slave. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: Zircon (30 gp). Onyx (30 gp). Peridot (30 gp). Deep green spinel (70 gp).
Abad Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of luck around his neck, and a trident on his belt, and is pretty ugly. His blue hair is lengthy. His silver eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Abad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly, Impulsive. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp. White opal (1000 gp). Star ruby (1000 gp). Black pearl (1100 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.
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