Great In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'0" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her left leg appears badly burned and disfigured. She has dyed her greying black fur a little too much giving a sharp black color. She has a dull look in her hazel eyes.
Personality: She likes to make people angry or surprised. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Military, Poor. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 24 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 17000 sp. 1 Minor magic item. 1 Minor magic item.
Jane Digby, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear brown pants and tee shirts. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.
History: She was born in the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the east, certain she would find work there.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion
Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Immigrant, Adventurer. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Nadarr Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of the sun god around his neck, and a spear on his belt. He wears a wide-brimmed hat to hide his balding. His gold eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the north, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant. Occupation: Apothecary
Voice: Boston accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 16)
Armor Class 13
Hit Points 50 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 1000 gp. Golden yellow topaz (1600 gp). Obsidian (14 gp). Moonstone (30 gp). Moonstone (30 gp). Violet garnet (1600 gp). 1 Medium magic item.
Baradad Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His crest, while still mostly blue, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: The child of western immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Masseuse job and began his own company from there.
Motivation: Wants to open a new tavern; and he's looking for his big break
Bonds: Attractive, Poor, Adventurer, Immigrant, Job. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Brakka Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is an amazing painter.
History: Sold as a small child to a wizard, Brakka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted necromantic powers by her dying brother.
Motivation: Wants to work out more often; and she has decided she is irredeemable
Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Mentor. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 10000 sp. Hematite (7 gp). Chrysoprase (80 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
