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Advanced [show]


Oriel Easton, Female Human [Permalink]

Personal [hide]

Description: This western woman is typically in her Engraver uniform. Her clothes are grease stained in places. Her chestnut hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Engraver business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Engraver. She has worked as a Engraver like her mother before her.

Motivation: She is terrified, and will act out of fear.

Flaws: Antagonistic, Fearful. Bonds: Job, Poor, Immigrant. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Oriel Easton, Female Human Rogue 7
Medium (5'2") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Barendd Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears skinny pants and wears a grey and tan robe with the hood down. His red hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the west his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A rival would like him out of the picture.

Ideals: Disciplined. Flaws: Secretive. Bonds: Criminal record, Poor. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Barendd Deepdelver, Male Dwarf Paladin 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)6 (-2) 14 (+2)14 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Andry Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears an eyepatch.

Personality: She is almost excessively polite to everyone, even when angry. She can't help but pocket interesting objects she comes across

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Andry Tosscobble, Female Halfling Warlock 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 370 gp. An abacus with copper, silver and gold markers (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (500 gp). 1 Magnifying glass.


Social Check DCs


Lewis Cotton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He is physically well-built. His auburn hair is heavily combed to the left. He has several tiny opal earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: An old rival family wants him found; and regain custody of his daughter

Bonds: Rich, In love, Adventurer, Enemies, Family. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Lewis Cotton, Male Human Monk 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 88 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2500 gp.


Social Check DCs


Vapula Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, green, dusty cloak. Her blue hair is still thick. Her silver unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Guard mother left her crippled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. She hasn't told them the truth, but wants to settle down with them.

Motivation: Further expansion of business; and wants her loneliness to end

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Rich, Has a crush, Job. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Vapula Ecstasy, Female Tiefling Wizard 4
Medium (4'10") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. 4 Smokesticks. 3 Thunderstones. 4 Tanglefoot bags. 6 Acid flasks.


Social Check DCs

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