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NPC Generator

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Avice Wade, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and she perpetually has her axe ready. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily eccentric. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sold as a small child to a necromancer, Avice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insomniac, Insane, Hedonist. Bonds: Mentor. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Avice Wade, Female Human Paladin 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp.


Social Check DCs


Shautha Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy white dress. She has a slight overbite and is overall scrawny. Her white hair is cut short with large spiked bangs in the front. Her brown unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Shautha will drive conversation. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of southern immigrants she idolized her mother. Shautha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Shautha and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shautha discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Shautha fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Shautha Hornsby, Female Half-Orc Ranger 4
Medium (6'3") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)5 (-3) 12 (+1)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Arannis Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His hair is long and red with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His brown eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Arannis never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new guard responsibilities is difficult

Flaws: Disease, Forgetful. Bonds: Immigrant, Poor, In love, Job. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Arannis Goltorah, Male Half-Elf Warlock 7
Medium (5'2") Half-Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large black jacket. His hair is cut close to his head. His red eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Criminal record, Rich, Adventurer. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Cressel Euphoria, Male Tiefling Warlock 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)17 (+3) 18 (+4)14 (+2)
Skills Acrobatics +6, Animal Handling +7
Senses Passive Perception 14
Languages Common, Druidic, Sylvan, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1500 gp. Moss agate (15 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he very much looks the part of a Ruler. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Ruler, Nim learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and expand his business

Ideals: Entrepeneur. Flaws: Selfish, Antagonistic. Bonds: Job, Mentor. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Nim Caerdonel, Male Half-Elf Warrior 6
Medium (5'0") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 40000 cp.


Social Check DCs

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