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NPC Generator

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Advanced [show]


Morgran Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright chestnut hair and a scraggly beard. His violet eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Mortician job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Selfish, Mundane. Bonds: Poor, Job. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morgran Loderr, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Athletics +1, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 150 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ethereal Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a simple pastel robe with grey stripes complete with hood. His left hand appears badly burned and disfigured. His red fur is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His job bores him to no end. He has decided to make it more interesting.

History: Ethereal was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Ethereal Of Ebony, Male Tabaxi Cleric 20
Medium (5'8") Tabaxi, Lawful Evil (CR 20)
Armor Class 15
Hit Points 118 (20d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Insight +6, Sleight of Hand +11
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d10+1, Ranged +11 / 5d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 19000 gp. A silver and pearl hairclip (30 gp). Jeweled gold crown (5000 gp). Solid gold idol (1000 gp). Sapphire pendant on gold chain (2500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled gold crown (5000 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1000 gp). Gold music box (2000 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Jeweled electrum ring (5000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (800 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1200 gp). Carved bone or ivory statuette (30 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs


Edge Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel coat over a blue low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Edge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east. Edge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Edge decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Edge Of Winter, Male Tabaxi Bard 12
Medium (5'11") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 33 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +7, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 25000 sp. Iolite (50 gp). Black star sapphire (1600 gp). Aquamarine (800 gp). White pearl (90 gp). Jasper (50 gp). Tourmaline (90 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gadreel Verity, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair, while still mostly red, has prominent grey streaks. Her face is scarred and worn.

Personality: She is a hateful person. She taunts others and blames them for her problems. Around other people she will do her best to conceal her emotions and appear jolly.

History: When she was but 4 years old her parents immigrated from the north. Through the years after Gadreel was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Gadreel's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she is greedy

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Gadreel Verity, Female Tiefling Commoner 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Immeral Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his yellow robe and has his nunchaku always slung over his shoulder. He has wavy blonde hair. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Immeral was born the youngest of three triplets. After coming to the age of reason, Immeral took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Immeral Martell, Male Half-Elf Warlock 4
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2, Stealth +0
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 36000 sp.


Social Check DCs

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