Paelias Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'7" eastern man, he is wearing a long, violet, dusty cloak. His blonde hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Paelias was raised in a hard working conservative environment. He worked as a nervous Seamstress and found it very stressful. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and sabotage a competitor
Ideals: Gifted. Flaws: Addict, Insane, Depressed. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 63 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 2000 gp. An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (400 gp). A delicate brass dragon egg (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (1100 gp). Jeweled electrum ring (2000 gp). Gold and ruby ring (3000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item.
Dustin Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He sports a long white beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Tailor. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Athletic. Bonds: Job, Family, Military, Enemies. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 90 gp. Brass mug with jade inlays (200 gp).
Cory Burton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Adventurer uniform. His chestnut hair is greasy and uncared for. He has a dull look in his blue eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.
History: The child of northern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Mayor again; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2000 gp. Rock crystal (40 gp). Hematite (5 gp). Black pearl (600 gp). Malachite (5 gp). 1 Minor magic item.
Dariff Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. Her long red hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Overbrimming with self-confidence, Dariff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is a very good compulsive liar and kleptomaniac.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with her absent father; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 104 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Fiery yellow corundum (600 gp). Chalcedony (30 gp). Tourmaline (70 gp). Onyx (30 gp). Smoky quartz (30 gp). Chrysoprase (30 gp). Deep blue spinel (1100 gp). Jade (70 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.
Rimple Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Rimple was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 100 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Terran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. A delicate brass dragon egg (30 gp). Old masterpiece painting (600 gp). A silver and pearl hairclip (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Medium magic item.
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