Pelt Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman dresses in pastel turtlenecks beneath a grey coat with white slacks. Her fur is white and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was very strict, and drilled into her lessons on being the perfect lady. She got away from her former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Disease, Addict. Bonds: Poor, Attractive. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Giselle Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a violet suit. Her golden hair is knotted and matted. She has brown eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a font of random trivia from the lore and stories she has discovered
History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Impeccable, Logical. Flaws: Greedy. Bonds: Poor, Job. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 72 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. Deep blue spinel (1200 gp). Red-brown spinel (70 gp). Jade (70 gp). Golden yellow topaz (1200 gp). Zircon (70 gp). Citrine (70 gp). Jade (70 gp). Red-brown spinel (70 gp). Chrysoberyl (70 gp). Star rose quartz (70 gp). Jasper (70 gp). Rhodochrosite (6 gp). Iolite (70 gp). Azurite (6 gp). Golden yellow topaz (1200 gp). Chalcedony (70 gp). 1 Medium magic item.
Williamina Langdon, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown feathered hat and brown clothes. Her golden hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.
Personality: Williamina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Williamina was raised in a hard working conservative environment. Williamina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 102 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2700 gp. Citrine (30 gp). Obsidian (12 gp). Chrysoberyl (110 gp). Sard (30 gp). Red garnet (110 gp). Rose (30 gp). Deep blue spinel (1300 gp). Banded agate (12 gp). Moss agate (12 gp).
Harbek Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. Harbek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: Wants to work out more often; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon.
Findex Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. Her bronze crest is heavily combed to the left. She has red eyes and a black hat with a brown feather.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a small toy that she constantly fidgets with.
History: Sold as a small child to a necromancer, Findex was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Findex reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Flaws: Antagonistic, Addict. Bonds: Mentor, Military. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 60 gp.
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