Abad Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears a feathered hat to cover his moderate length blue hair. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Apothecary, but he got bored and became a Junk Dealer. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: He loathes his own lifestyle; and balancing his hectic life and new junk dealer responsibilities is difficult
Flaws: Ugly, Shy, Depressed. Bonds: Family, Job. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Beatrice Asheton, Female Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is renowned for her bright brown dresses and hats. Her wide-brimmed hat is riddled with cuts and holes. Her fierce brown eyes like to dwell on things.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Beatrice took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Ugly, Depressed, Fearful. Bonds: Criminal record. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Celestial, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Aust Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is golden and very short. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Rich. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 6 (-2) | 5 (-3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Orla Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a fancy tan dress. Her golden hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Orla took refuge in the large cave and found the beat up warhammer and armor she uses now. She inherited the family business which she has now maintained for 8 years.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Black star sapphire (1000 gp). Carnelian (70 gp). Moss agate (10 gp).
Great Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her yellow fur has been sun bleached extensively. Her eyes are yellow and beady.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. As long as the job gets done she does not care how it got done.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Cursed with a spirit at a very young age, Great has worked very hard to control her curse. She has never given up on her dancing dream.
Motivation: Someone believes her a fraud; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Professionalism, Artistic. Flaws: Ugly, Greedy, Disease. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 28 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Alexandrite (700 gp). Sardonyx (30 gp). Banded agate (15 gp). Tourmaline (80 gp). Violet garnet (700 gp). Hematite (15 gp). Bloodstone (30 gp).
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