Jarsali Firahel, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. She keeps her black hair in a pixie cut. Her thin eyebrows rest above her beady blue eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Gifted from a young age, Jarsali studied abroad. She was taken from her home at a very young age. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Military, Slave. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Corkitron Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear white tank tops with brown pants. His long silver hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Banker
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 10000 cp. 1 Chain shirt.
Berrian Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Berrian is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Body Guard for hire.
Motivation: Further expansion of business; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Body Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 51 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven, Auran
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1100 gp. Large well-done wool tapestry (500 gp). Solid gold idol (200 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helgret Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears dark leathers with embroidery. Her hair is long and blonde with streaks of golden, and is pulled back with small brown clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Helgret isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised in a white middle class family as the only child. Helgret was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Helgret decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was always very intelligent and has formed a secret society of specialists.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Impeccable. Flaws: Mundane, Secretive, Greedy. Bonds: Criminal record. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 9000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Spring Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His lavender fur is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Spring took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He left for the east, certain he would find work there.
Motivation: He's attracted to the PC; and wants his loneliness to end
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Immigrant. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 43 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1100 gp. Lapis lazuli (16 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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