Kassoon
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Advanced [show]


Boddynock Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He is physically well-built. His hair is black and curly. His violet eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Bonds: Rich, Job, Slave, Adventurer. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Boddynock Rofferton, Male Gnome Ranger 6
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)8 (-1) 13 (+1)17 (+3)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 10000 cp. Coral (160 gp). Chalcedony (60 gp). Deep blue spinel (800 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long black hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Thorpe was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of specialists.

Motivation: His religion dominates his actions.

Flaws: Cynical, Secretive. Bonds: Attractive, Religious. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Thorpe High-hill, Male Halfling Warlock 5
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)18 (+4) 10 (+0)14 (+2) 18 (+4)10 (+0)
Skills Acrobatics +7, History +5
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Draconic
Attacks Melee -1 / 2d4-4, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Eran Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears rags and sports a simple walking cane. She wears her red hair up in a very large beehive style do. She is baby faced.

Personality: Stoic and calm, she prefers to meditate than take action. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eran took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and marry her sister to traveling adventurers

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Nature, Slave. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Eran Warmwater, Female Halfling Warrior 9
Small (2'9") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 75 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Saphara Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a green and pastel handkerchief worn on her left side, and she perpetually has her warhammer ready. Her scarlet crest, when down, is lengthy. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. Flattery will make her almost putty in your hands.

History: Saphara lived on a farm with her father, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers.

Ideals: Fighting. Flaws: Ugly, Addict, Selfish. Bonds: Family, In love. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Saphara Pyraxtallinost, Female Dragonborn Wizard 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Lapis lazuli (16 gp).


Social Check DCs


Hobart Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large white mantle and cape that has been intricately interwoven into his black robe. He is bald on top and has large blonde tufts of hair around his ears. His green eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Religious. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Hobart Jamjar, Male Halfling Monk 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs

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