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NPC Generator

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Advanced [show]


Dalaba Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is lengthy. Her violet eyes are passionate and lively.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She takes great joy in being the best Knight in town.

History: Dalaba hails from a village terrorized by brigands. Her family was turned out during the war. She and her family wandered north to less war torn lands. She now owns her own business.

Motivation: She feels threatened by others; and wants to open a new tavern

Flaws: PTSD, Fearful. Bonds: Nature, Job, Enemies. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Dalaba Miggledy, Female Gnome Wizard 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)17 (+3) 16 (+3)8 (-1)
Skills Deception +1, History +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Druidic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 100 gp. Tourmaline (90 gp).


Social Check DCs


Bathin Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and he is content

Flaws: Depressed, Mundane, Impulsive. Bonds: Religious, Rich. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Bathin Compassion, Male Tiefling Warlock 6
Medium (6'6") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 500 gp. Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Redfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a grey and brown robe with the hood down. His red hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich, Military. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Godfrey Redfield, Male Human Rogue 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Buckler.


Social Check DCs


Ethereal Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on her left hand. She keeps her yellow fur in a pixie cut. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Ethereal will drive conversation. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is currently in port desperately looking for someone to get her out; and seeks redemption

Ideals: Extrovert. Bonds: In love, Attractive, Military, Criminal record, Slave. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Ethereal Paws, Female Tabaxi Rogue 9
Medium (5'3") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Arcana +3, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Pearl Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Pearl studied abroad. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Pearl Bigheart, Female Halfling Sorcerer 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)7 (-2) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Azurite (9 gp).


Social Check DCs

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