Randal Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His red hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Shipwright, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Navigator. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business.
Flaws: Ugly, Insane. Bonds: Adventurer, Poor, Job. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 5 (-3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).
Sethrekar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green painted combat armor at almost all times. He wears a top hat to cover his moderate length silver crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Holg Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He has a large white mantle and cape that has been intricately interwoven into his violet robe. His hair is long and chestnut with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 4 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Immigrant, Adventurer. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 67 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Frederick Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a violet coat over a pastel low-cut shirt, and a feathered hat upon his head. His auburn hair is lengthy. His fierce gray eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Frederick was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption.
Ideals: Persistence. Flaws: Shy, Insane. Bonds: Criminal record. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Right-Handed Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His black fur is drawn into a tight pony tail with a butterfly scrunchie. He has several tiny amethyst earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.
History: Right-Handed lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.
Motivation: To unite with his brother; and money/treasure
Ideals: Persistence, Gifted, Fighting. Bonds: Rich, Family. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 100 gp.
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