Alexandre Blankley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He likes to wear ponchos typically of a light grey in addition to tight pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Artistic, Gifted, Impeccable. Bonds: Attractive, Job, Mentor. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Adran Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Mortician and is in decent physical shape. He keeps his blonde hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Adran studied abroad. A gifted student he started as a Baker, but he got bored and became a Mortician. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job
Ideals: Professionalism, Gifted. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 700 gp. A delicate silver chain set with a tourmaline (10 gp). Sapphire pendant on gold chain (800 gp). 1 Minor magic item.
Naeris Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He has a slight overbite and is overall scrawny. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.
History: Naeris hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp.
Direcris Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'6" southern man, he wears green leather gloves, a green jacket, and tight pants. His rusty crest is unkempt and raggedy. His eyes are a pleasant red.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Direcris has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture
Ideals: Joker, Persistence. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 17)
Armor Class 14
Hit Points 123 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Red spinel (110 gp). Hematite (11 gp). Rose (80 gp). Emerald (500 gp). Iolite (80 gp). Jade (110 gp). Alexandrite (900 gp). Rock crystal (80 gp). Obsidian (11 gp). White opal (500 gp). Azurite (11 gp). Emerald (500 gp). Star rose quartz (80 gp). Eye agate (11 gp). Sard (80 gp). Sard (80 gp). Black pearl (900 gp). Golden pearl (110 gp). Alexandrite (900 gp). Blue quartz (11 gp). Deep blue spinel (900 gp). Golden pearl (110 gp). Red spinel (110 gp). Blue quartz (11 gp). Sardonyx (80 gp). Iolite (80 gp). Red spinel (110 gp). Carnelian (80 gp). Deep blue spinel (900 gp). Silver pearl (110 gp).
Alice Ainsworth, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is slicked back into a classic pompadour. She has gray eyes and a grey hat with a black feather.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Blue quartz (14 gp).
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