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Advanced [show]


Srorthen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears green leather gloves, a green jacket, and tight pants. He keeps his long green crest kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: Srorthen lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Srorthen Fharngnarthnost, Male Dragonborn Commoner 16
Medium (6'2") Dragonborn, True Neutral (CR 16)
Armor Class 11
Hit Points 39 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Athletics +10, Deception +6
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +6

Possessions: 500 pp. Rock crystal (70 gp). Jade (40 gp). Black pearl (1400 gp). Emerald (1400 gp).


Social Check DCs


Thea Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and wears a fancy red dress. Her long golden hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Thea was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Insane, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Thea Warmwater, Female Halfling Barbarian 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 150 gp. Sardonyx (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His golden hair has been sun bleached extensively. This gray eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Gunter will drive conversation. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Athletic, Extrovert. Bonds: Immigrant, Rich, Adventurer. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Gunter Spaulding, Male Human Monk 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Menny Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a blue costume with the symbols of her god on her torso. She wears her black hair down. Her gray eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: The child of a Crown-heir, who enjoyed hunting, Menny was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Menny took refuge in the old dungeon and found the beat up club and armor she uses now. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their son. She worked as a Barber, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Barber

Voice: French accent

Attributes [hide]

Menny Murnig, Female Gnome Paladin 5
Small (3'0") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Varis Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his brown hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Varis Moreno, Male Half-Elf Fighter 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs

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