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NPC Generator

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Advanced [show]


Bolhild Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'10" and is wearing the road beaten gear of a warrior. She wears her silver hair up in a very large beehive style do. Her green unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Locksmith again; and she'd like to take her coworkers down a peg

Ideals: Fighting, Justice, Athletic. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Bolhild Trueblood, Female Dwarf Monk 11
Medium (3'10") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 112 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)15 (+2) 13 (+1)10 (+0)
Skills Investigation +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 1300 gp. Smoky quartz (20 gp). Alexandrite (1600 gp).


Social Check DCs


Vadania Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears professional attire. Her tied-back hair is red. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She has always had a great fascination with Human culture. She feeds upon the attention of others.

History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Stableman.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to human people

Flaws: Racist, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Vadania Ostoroth, Female Half-Elf Barbarian 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)10 (+0) 16 (+3)14 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Amber (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gurdis Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot resist a sob story and will often dote over anyone who has one.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Gurdis Battlehammer, Female Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)18 (+4) 9 (-1)10 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Celestial, Giant, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Leaf Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her top hat is riddled with cuts and holes. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also has developed a complete distrust of the Glassblower profession.

History: Leaf was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Leaf has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Leaf Grass, Female Tabaxi Warlock 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 3000 cp.


Social Check DCs


Dain Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and black. His eyes are blue and beady.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Guard and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and to be a assassin again

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Guard

Voice: Stutters

Attributes [hide]

Dain Trollbleeder, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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