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NPC Generator

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Advanced [show]


Efferil Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He has a large violet mantle and cape that has been intricately interwoven into his brown robe, and his gloved hand is found clutching a flail. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Efferil Garcia, Male Half-Elf Cleric 9
Medium (5'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears skinny pants and wears a brown and blue robe with the hood down. She has styled her white fur well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She is harsh and unforgiving.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Dagger Plume, Female Tabaxi Bard 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is smooth and relatively long. She has several tiny jet earrings on each ear.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She misses her home and complains about the freezing weather, even in summer.

History: She is a Deep Scion in disguise. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Immigrant, Adventurer, Criminal record. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Merla Shadowquick, Female Halfling Expert 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)9 (-1) 10 (+0)16 (+3)
Skills Arcana +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Myria Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears just a white suit. Her auburn hair is kept up in a ponytail inside a top hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a island tribe. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a cartwright and was forced into it by her family

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Myria Greenleaf, Female Halfling Expert 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1600 sp.


Social Check DCs


Gale Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears tight fighting clothing, which leaves very little to the imagination. She has lavender fur. Her eyes are yellow and she is always smoking a pipe.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is skeptical of what others tell her and is slow to trust.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in bastard sword use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against giants

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Gale Fang, Female Tabaxi Monk 11
Medium (5'5") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +7, Insight +6
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6

Possessions: 2500 gp. Sardonyx (80 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Moss agate (5 gp). Hematite (5 gp). Sard (80 gp). Malachite (5 gp). Jasper (80 gp). Tiger eye turquoise (5 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs

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