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Advanced [show]


Trynnicus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his rusty crest up. His red eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Trynnicus Turnuroth, Male Dragonborn Aristocrat 5
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow cloak and cross-gartered blue stockings. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west, but his parents moved at a very young age to the north. Alexandre was born on a far western plains where he grew up under the tutelage of his mother, an expert Dyer. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Othronus, Male Half-Elf Monk 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zagga Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large white mantle and cape that has been intricately interwoven into her tan robe. She wears a deerstalker hat to hide her balding. Her gray eyes lackadaisically let the world flow into them.

Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of eastern immigrants she idolized her father. She made a point of taking high paying jobs and getting most of it up front. She left for the east, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Impulsive, Fearful. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zagga Cornish, Female Half-Orc Wizard 4
Medium (6'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Morthos Sly, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His blue hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: Morthos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert, Fighting, Joker. Bonds: Rich, Attractive. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Morthos Sly, Male Tiefling Warlock 4
Medium (6'6") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 400 gp. Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Manfred Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, yellow, dusty cloak. His auburn hair is kept up in a ponytail inside a top hat. His fierce blue eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Manfred Floshem, Male Half-Elf Commoner 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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