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Advanced [show]


Jebeddo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan tunic with white highlights, and long green pants that bunch up around his shoes. His hair is chestnut and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Jebeddo lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Forgetful. Bonds: Attractive, Family, Job. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Jebeddo Nucklestamp, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +4, Athletics +0
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Auran, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Alexandre Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His thin eyebrows rest above his beady gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Ugly, Addict, Mundane. Bonds: Rich, Job. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Alexandre Tiltathana, Male Half-Elf Monk 4
Medium (4'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Tyndall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His silver hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He feels threatened by others; and he has money and likes to spend it

Flaws: Addict, Greedy, Impulsive, Fearful. Bonds: Rich, Mentor. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Henry Tyndall, Male Human Sorcerer 2
Medium (6'2") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Akta Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and blue. She has gleaming, smiling red eyes.

Personality: Akta speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a desert tribe. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She left for the south, certain she would find work there.

Motivation: An old rival family wants her found; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Immigrant, Enemies, Nature, Family. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Akta Rescue, Female Tiefling Aristocrat 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 240 gp.


Social Check DCs


Beloril Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. He keeps his black hair in a pixie cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Beloril was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and marry his sister to traveling adventurers

Flaws: Ugly, Shy, Racist. Bonds: Poor, Adventurer, Family. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Beloril Battlehammer, Male Dwarf Warrior 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 58 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Deception +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs

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