Vrondiss Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. His silver crest is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Keth Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He likes to wear ponchos typically of a light white in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He has styled his golden hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This man loves music and to teach people music more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he has money and likes to spend it
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Slave, Adventurer, Rich. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
Possessions: 400 gp. Hematite (8 gp). 1 Minor magic item.
Kansif Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light white in addition to tight pants. She has a moderate pudge and is not very fit. With bright golden hair. She is very pretty but has cold, dead eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: The child of northern immigrants she idolized her mother. Kansif was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kansif decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Flaws: Emotional. Bonds: Attractive, Criminal record, Immigrant. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Engong Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of magic around her neck, and a rapier on her belt, and sports empty pouches on her belt. She has a long brown ponytail with little hanging trinkets. Her amber eyes dart from person to person.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Around other people she will do her best to conceal her emotions and appear jolly.
History: A powerful slaver made her what she is. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Engong took refuge in the large cave and found the beat up rapier and armor she uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Engong fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Mentor, Nature. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 7)
Armor Class 7
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 7 (-2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Just what you see.
Anthony Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear violet pants and tee shirts. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Miller in town.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Miller. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Rhodochrosite (13 gp). Amethyst (150 gp). Rock crystal (70 gp). Red garnet (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!