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NPC Generator

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Advanced [show]


Elaim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears a deerstalker hat to cover his moderate length black hair. His thin eyebrows rest above his beady green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Elaim grew up listening to his father's many stories. Cursed with a spirit at a very young age, Elaim has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Hedonist, Disease. Bonds: Adventurer. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Elaim Trueblood, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 8 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 140 gp.


Social Check DCs


Tûmhom Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His hair is auburn, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Tûmhom never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, In love, Enemies. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Tûmhom Sherwood, Male Half-Orc Monk 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 67 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)7 (-2) 11 (+0)6 (-2)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Gormogord would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a desert tribe. Cursed with vampirism at a very young age, Gormogord has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Military, Nature. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Gormogord Brushgather, Male Halfling Cleric 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 90 pp.


Social Check DCs


Susannah Marlee, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, grey, dusty cloak. Her head has been shaved. Her eyes are violet and she is always smoking a pipe.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Jeweler business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: She has passion for adventuring and risk; and sabotage a competitor

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Susannah Marlee, Female Human Warrior 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Kinsley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with green pants. He carries with him a set of spears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Mason.

Motivation: A deep hatred of dire rats; and to be a guard again

Ideals: Fighting, Joker. Bonds: Job, Religious, Enemies. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Kinsley, Male Human Druid 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 7 (-2)13 (+1)
Skills Deception +5, Nature +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Aquamarine (600 gp). Lapis lazuli (14 gp).


Social Check DCs

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