Aura Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His brown fur is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has comitted a past crime that haunts him to this day
Flaws: Insane, Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp.
Avice Yeardley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Layabout. With bright chestnut hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in a small forest village. Her father took her hunting and taught her how to get in the mind of other creatures. She got away from her former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Logical, Fighting. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 72 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 19 (+4) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item.
Vilberg Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and has a large black mantle and cape that has been intricately interwoven into his green robe. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. This gray eyed southerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Vilberg took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent mother; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Immigrant, Family. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Everard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and green handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His chestnut hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He is mildly Human supremacist, though he does not identify as such. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and to reunite with his absent father
Flaws: Ugly, Racist, Depressed. Bonds: Family, Rich. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 6
Hit Points 56 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +0 / 3d8-4, Grapple +2
Possessions: 2600 gp. Red spinel (140 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Radomir Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He keeps his auburn hair in a pixie cut. His violet eyes peer out from beneath his wide-brimmed white hat.
Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.
History: Radomir was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Artistic, Impeccable. Flaws: Insane. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Freshwater pearl (12 gp).
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