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NPC Generator

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Advanced [show]


Pirithin Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He carries with him a set of flails on his belt, each one with a aquamarine on the hilt. His white hair is still thick. His gray eyes peer out from beneath his broad white hat.

Personality: Pirithin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Baker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pirithin Hilltopple, Male Halfling Cleric 14
Small (3'2") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 66 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Arcana +7, History +7
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 2000 gp. Silver pearl (120 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Rich purple corundum (900 gp). Amber (120 gp). Rose (20 gp). Citrine (20 gp). Alexandrite (900 gp). Violet garnet (900 gp).


Social Check DCs


Serpent Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His yellow fur is smooth and relatively long. He has a dull look in his amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: When he was but 5 years old his parents immigrated from the south. He worked as a nervous Guard and found it very stressful. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Professionalism, Persistence. Bonds: Attractive, Immigrant, Job. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Serpent Of Ivory, Male Tabaxi Rogue 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Puyet Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. With wild white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Puyet took refuge in the large cave and found the beat up flail and armor she uses now. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she seems to be bored by most things

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Criminal record, Nature. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Puyet Hastings, Female Half-Orc Bard 6
Medium (4'10") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Dain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His chestnut hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he wants to get laid

Ideals: Fighting. Bonds: Job, Immigrant, Rich, Has a crush. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Dain Deepdelver, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 270 gp.


Social Check DCs


Audhild Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair, when down, is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Audhild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by goblins. Audhild was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She is wracked by social anxiety.

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Audhild Rumnaheim, Female Dwarf Druid 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Rock crystal (60 gp).


Social Check DCs

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