Pallabar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries a battered glaive and tarnished ceremonial dagger as well. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.
History: Pallabar was born in the east. At a young age he loved to build and create. Pallabar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting, Impeccable, Logical, Persistence. Bonds: Adventurer. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Nimble In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is generally shirtless and showing off her tattooed chest. Her brown fur is thinning but still full. Her eyes are green and catlike.
Personality: Nimble speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sold as a small child to a brothel owner, Nimble was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Revenge; and many giants want her driven away
Ideals: Impeccable, Justice. Flaws: Ugly, Mundane. Bonds: Mentor, Enemies. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Riswynn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she has a large brown mantle and cape that has been intricately interwoven into her green robe. Her hair is black and curly. Her eyes are blue and she is always smoking a pipe.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Riswynn has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Joker. Flaws: Ugly, Insomniac, Disease. Bonds: Poor. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 300 pp. Solid gold idol (700 gp). Embroidered and bejeweled glove (1000 gp). A delicate brass dragon egg (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Silvo Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 115 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
Possessions: 1000 gp. Brown-green garnet (150 gp). Blue star sapphire (1600 gp). Malachite (9 gp). Moss agate (9 gp). Aquamarine (500 gp). Tiger eye turquoise (9 gp). Chalcedony (30 gp). Tiger eye turquoise (9 gp). Smoky quartz (30 gp). Chalcedony (30 gp). Deep blue spinel (500 gp). Red-brown spinel (150 gp). Moss agate (9 gp). Azurite (9 gp). Peridot (30 gp).
Fallthra Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her silver hair up in a very large beehive style do. Her amber eyes dart from person to person.
Personality: She can speak with the recently deceased. Fallthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Fallthra was born in the north. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Marry her sister to traveling adventurers; and sabotage a competitor
Ideals: Gifted, Persistence. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp. Red-brown spinel (110 gp).
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