Enidda Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is slicked back into a classic pompadour. She wears an eyepatch.
Personality: Eccentric and domineering, Enidda will drive conversation. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 100 gp.
Randal Lindsay, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man likes to wear grey tank tops with blue pants. He has red hair. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered north to less war torn lands. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to get a good night's sleep
Flaws: Ugly, Insomniac, Impulsive, PTSD. Bonds: Poor. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Vonbin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long auburn hair kept up in a rat tail. His violet eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.
History: Sold as a small child to a wizard, Vonbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Ugly, Mundane, Impulsive. Bonds: Rich, Mentor. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Dell High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear ponchos typically of a light red in addition to tight pants, marred by teas. Her golden hair is slicked back into a classic pompadour. Her eyes are violet.
Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Dell was born the youngest of three triplets. A freak accident while working with her Map Maker mother left her crippled. She has since lost track of the people in her past.
Motivation: To get a good night's sleep; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Military, Family. Occupation: Bowyer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Rosalind Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Guard uniform. She keeps her long silver hair kept up in a rat tail. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Eccentric and domineering, Rosalind will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She has set out to sabotage the competition.
Motivation: Further expansion of business; and expand her business
Ideals: Extrovert, Optimist. Bonds: Job, Attractive, Poor. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
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