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Advanced [show]


Gerald Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt, and carries rapiers. His wide-brimmed hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Gerald Holland, Male Half-Elf Paladin 4
Medium (4'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Five Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her red fur is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a Bellfounder, her mother struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to reunite with her old friends

Flaws: Ugly, Insomniac, Secretive. Bonds: Adventurer, Poor. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Five Of Claws, Female Tabaxi Ranger 10
Medium (4'7") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)11 (+0) 13 (+1)10 (+0)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 16000 sp.


Social Check DCs


Trym Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are amber and she is always smoking a pipe.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Adventurer, Enemies. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Trym Warmwater, Female Halfling Rogue 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Abyssal, Undercommon, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Valanthe Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. She has blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Valanthe was born with her father's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: Wants to raise her children well; and marry her brother to traveling adventurers

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Valanthe Xistsrith, Female Elf Druid 6
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 9 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 3 (-4)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 40000 cp. Red spinel (120 gp). Amber (120 gp).


Social Check DCs


Oskar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His moppish white hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the west to a Glassblower, Oskar learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Glassblower job and began his own company from there.

Motivation: He has money and likes to spend it; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Oskar Ironfist, Male Dwarf Fighter 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs

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