Sarah Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her chestnut hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to make people angry or surprised. Sarah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Abyssal, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Theriatis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a blue and black handkerchief worn on his left side. His black hair is matted, messy, and big. His eyes are hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Theriatis and his spouse have recently divorced.
Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Enemies. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 65 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Blue quartz (5 gp).
Shadow Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His lavender fur is lengthy and is close to two feet long. His eyes are green and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shadow grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shadow. He has recently gotten a pet goose that steals things from people.
Motivation: He feels the way he acts is they only way to get by in the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp. Smoky quartz (40 gp). Aquamarine (400 gp). White pearl (110 gp). Red-brown spinel (110 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Blame, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His silver hair is long and unkept. His gold eyes peer out from beneath his deerstalker black hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Flaws: Ugly, Insomniac, Fearful. Bonds: Adventurer, Job. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Hrathy Crawford, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her blonde hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Prone to second guessing herself, she comes off as nervous. She is frequently practicing swordplay.
History: She was born in the east, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She has drifted from career to career and currently works as a Mayor.
Motivation: Revenge; and sabotage a competitor
Flaws: Shy. Bonds: Military, Immigrant, Job, Enemies. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
