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Advanced [show]


Dynamic On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her brown fur is braided into rings. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a great chef.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her mother out around the business and became quite the natural. She was granted arcane powers by her dying brother.

Motivation: She is greedy; and she is unsatisfied with her job

Ideals: Gifted. Bonds: Job, Rich. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Dynamic On the Water, Female Tabaxi Rogue 3
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Giselle Cromwell, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She is dressed in an above average manner. Her hair, while still mostly black, has prominent grey streaks. She has gleaming, smiling violet eyes.

Personality: She is extraordinarily eccentric. Flattery will make her almost putty in your hands.

History: A powerful wizard made her what she is. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Insane, Selfish. Bonds: Attractive, Mentor, Religious. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Giselle Cromwell, Female Human Adept 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Diesa Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears brown trousers with green and black striped suspenders. She wears various colorful collared shirts. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Diesa was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Racist. Bonds: Slave, Attractive, Enemies, Poor. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Diesa Ironfist, Female Dwarf Ranger 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp.


Social Check DCs


Fragrant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He has styled his gray fur well, parting it to the right. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Fragrant will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Fragrant has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Addict, Forgetful, Disease. Bonds: Attractive, Criminal record. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Fragrant Thunder, Male Tabaxi Expert 4
Medium (5'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Matilda Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and black skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt, and she perpetually has her glaive ready. Her blonde hair is braided into rings. She wears an eyepatch.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She comes from a rich northern family. Through the years after Matilda was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Matilda's father didn't care for her much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Matilda Nash, Female Human Ranger 9
Medium (5'5") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)6 (-2) 14 (+2)13 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1800 gp. Freshwater pearl (11 gp). Obsidian (11 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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