Sarai Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is greedy; and wants to raise her children well
Ideals: Disciplined. Bonds: Rich, Adventurer, Family. Occupation: Ruler
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Zook Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He tends to wear a large tan jacket. He has a hunchback. His red hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee.
Ivellios Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man wears just a tan suit. He is muscular with a powerful set of arms. His hair is chestnut and very short. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Rose Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in earthy colors with a red and brown handkerchief worn on her right side. Her head has been shaved. Her hazel unseeing eyes seem to look past you.
Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.
History: She was born to loving parents in a slum to the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Ugly, Disease, Shy. Bonds: Poor, Criminal record. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 10 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His silver hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Adrik wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. Adrik was born on a far southern desert where he grew up under the tutelage of his father, an expert Armorer. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Military, Immigrant. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
