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Advanced [show]


Wrenn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Wrenn Wildwander, Male Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 24000 cp. 1 Half-Plate.


Social Check DCs


Baradad Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fancy green suit. He wears a deerstalker hat to cover his moderate length gold crest. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small desert village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baradad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baradad. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Baradad Nemmonis, Male Dragonborn Bard 15
Medium (6'7") Dragonborn, True Neutral (CR 15)
Armor Class 11
Hit Points 44 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433

Possessions: 7000 gp. Rock crystal (70 gp). White opal (1100 gp). Amber (130 gp). 1 Medium magic item.


Social Check DCs


Whurdred Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, brown, dusty cloak. Her hair is brown and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). In the meantime she has taken over work as a Courier and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and she feels kind of lost in life

Flaws: Fearful, Depressed. Bonds: Job, Military, Adventurer. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Whurdred Graybeard, Female Dwarf Druid 10
Medium (4'2") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 82 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Deception +4, History +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Bloodstone (70 gp).


Social Check DCs


Arannis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His black hair is still thick. His eyes are likewise green.

Personality: A skeptical and narcissistic man, Arannis's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Arannis Siannodel, Male Elf Barbarian 11
Medium (5'4") Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 60 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 390 pp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Marastyr Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. Her tied-back hair is black. Her face is covered beneath a completely black helmet.

Personality: Marastyr wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is an amazing painter.

History: Marastyr hails from a village terrorized by gnolls. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted divine powers by her dying brother.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Gifted. Bonds: Enemies, Poor. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Marastyr Loderr, Female Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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