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NPC Generator

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Advanced [show]


Melech Principle, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears rags and sports a simple walking cane. His red hair is greasy and uncared for. He wears an eyepatch.

Personality: Eccentric and domineering, Melech will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he feels threatened by others

Ideals: Extrovert. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Melech Principle, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 10 (+0)11 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 270 gp.


Social Check DCs


Eida Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She is dressed in earthy colors with a red and pastel handkerchief worn on her left side, marred by sweets. She wears her hair in dreadlocks. Her face is scarred and worn.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Ugly, Impulsive, Mundane. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Eida Brightmoon, Female Halfling Bard 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)7 (-2) 11 (+0)18 (+4)
Skills Animal Handling +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Qemuel Panic, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears a green deerstalker hat and green clothes. He has styled his chestnut hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Qemuel isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is an amazing painter.

History: A powerful necromancer made him what he is. Qemuel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Mentor, Adventurer, Job. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Qemuel Panic, Male Tiefling Fighter 16
Medium (5'10") Tiefling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 125 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 17 (+3)17 (+3)
Skills Medicine +8, Performance +8
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Auran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 6000 gp. Deep blue spinel (200 gp). Fiery yellow corundum (700 gp). Onyx (80 gp). Sard (80 gp). Aquamarine (200 gp). Black opal (700 gp). Deep green spinel (60 gp). Emerald (700 gp). Onyx (80 gp). Blue sapphire (700 gp). Freshwater pearl (14 gp). Malachite (14 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Brakka Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair is long and chestnut with streaks of golden, and is pulled back with small black clips. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Brakka was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy

Flaws: Selfish. Bonds: Attractive, Criminal record, Rich. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Brakka Hampton, Female Half-Orc Druid 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)6 (-2) 13 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His brown hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and wants to raise his children well

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Family, Rich. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

John Boleem, Male Half-Elf Expert 4
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)3 (-4) 13 (+1)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 27000 cp.


Social Check DCs

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