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NPC Generator

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Advanced [show]


Gruk Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are brown and catlike.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: Gruk was born the youngest of three triplets. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Flaws: Insane, Lazy. Bonds: Poor, Family. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Gruk Hastings, Male Half-Orc Monk 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Godfrey Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is blonde and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of western immigrants he idolized his mother. Godfrey was born on a far western desert where he grew up under the tutelage of his mother, an expert Spy. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Professionalism. Flaws: Addict, Forgetful. Bonds: Rich, Immigrant. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Godfrey Dukakis, Male Half-Elf Paladin 3
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)11 (+0) 7 (-2)7 (-2)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp.


Social Check DCs


Ahrim Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is slicked back into a classic pompadour. His black eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Fighting, Athletic, Optimist. Flaws: Shy. Bonds: Religious. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Ahrim Kindness, Male Tiefling Monk 14
Medium (5'6") Tiefling, Lawful Evil (CR 14)
Armor Class 8
Hit Points 78 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +7, Investigation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +5

Possessions: Moss agate (4 gp). Carnelian (40 gp). Malachite (4 gp). Chrysoberyl (120 gp). Golden yellow topaz (1100 gp). Bloodstone (40 gp). Hematite (4 gp). Alexandrite (1100 gp). Jasper (40 gp). Tiger eye turquoise (4 gp). Brown-green garnet (120 gp). Chalcedony (40 gp). Black star sapphire (1500 gp). Jasper (40 gp).


Social Check DCs


Tervaround Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan armored body suit, with a simple black line shooting up and back down. She keeps her long chestnut hair kept up in a rat tail. She has green eyes and a tan hat with a black feather.

Personality: Abrasive and pushy, she has a hard time making friends. She is lazy and tries to find solutions quickly.

History: From birth she was tutored by a cruel and relentless mentor. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Antagonistic, Lazy. Bonds: Mentor. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Tervaround Miggledy, Female Gnome Wizard 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp.


Social Check DCs


Astar Faith, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears bulky black painted plate armor. His red hair is lengthy. He has a dull look in his white eyes.

Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of western immigrants he idolized his mother. When Astar reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Cook.

Motivation: He would like to get married and retire; and sabotage a competitor

Bonds: Religious, Job, Immigrant, Military, Has a crush. Occupation: Cook

Voice: Stutters

Attributes [hide]

Astar Faith, Male Tiefling Commoner 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)6 (-2) 16 (+3)14 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (300 gp). Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs

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