Zepar Dare, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green clothing when he does not wear armor. His red hair is matted, messy, and big. His eyes are a pleasant silver.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and expand his business
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 60000 cp.
Fargas Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is wearing a long, white cloak. With a patchy red beard and wild red hair. His violet eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fargas took refuge in the large cave and found the beat up morningstar and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Nature, Family. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Silver pearl (50 gp). Star ruby (800 gp). Star rose quartz (40 gp). 1 Masterwork Uncommon Weapon.
Fibblestib Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north his family was never financially stable. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Expand his business; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Logical. Flaws: Insane, Racist. Bonds: Job, Poor. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. Malachite (15 gp). Zircon (30 gp).
Xanaphia Estevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'3" and dresses in yellow turtlenecks beneath a black coat with white slacks. Her right hand appears badly burned and disfigured. Her white hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady blue eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a logical person and will generally grow upset if things defy logic and science.
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Professionalism, Logical. Flaws: Ugly, Insane. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Halfling, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Hirrathak Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His feathered hat is riddled with cuts and holes. His eyes are likewise gold.
Personality: Overbrimming with self-confidence, Hirrathak isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 4000 sp. Peridot (40 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item.
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