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Advanced [show]


Ahrim Swift, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His eyes, though not visible through his cowl, are gold.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Addict, Racist. Bonds: Attractive, Immigrant, Military. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Ahrim Swift, Male Tiefling Druid 8
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 16 (+3)19 (+4)
Skills Perception +6, Persuasion +7
Senses Passive Perception 17
Languages Common, Ignan, Dwarven, Auran, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is scarred and worn.

Personality: Harbek is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Harbek took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Extrovert, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Harbek Torunn, Male Dwarf Fighter 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 73 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp.


Social Check DCs


Lidda High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple red robe with white stripes complete with hood. She keeps her chestnut hair in a flapper bob. Her gray eyes lackadaisically let the world flow into them.

Personality: Lidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Around other people she will do her best to conceal her emotions and appear jolly.

History: Lidda was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: A strong sense of loyalty to Dragonborn people; and to unite with her brother

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Family, Guardian. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Lidda High-hill, Female Halfling Rogue 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Felosial Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her right hand appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Felosial Tiltathana, Female Elf Rogue 8
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6

Possessions: 2000 sp. Black pearl (1100 gp). Malachite (5 gp). Rhodochrosite (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Cask In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her fur is greying and her face has many wrinkles. Her blue eyes are slightly larger than normal.

Personality: Cask is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Flattery will make her almost putty in your hands.

History: She was raised in a plains tribe. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the north, certain she would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert. Flaws: Selfish. Bonds: Immigrant, Nature, In love. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Cask In Woods, Female Tabaxi Warrior 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)8 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Darkwood Buckler.


Social Check DCs

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