Harann Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a rose on it. She keeps her scarlet crest in a flapper bob. Her thin eyebrows rest above her beady red eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Harann hails from a village terrorized by dire rats. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Enemies. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 600 gp. Tourmaline (60 gp). Moss agate (10 gp). Azurite (10 gp). Star ruby (1000 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'3" and usually wears his pastel robe and has his longsword always slung over his shoulder. His right leg appears badly burned and disfigured. He keeps his beige fur in a pixie cut. He has copper eyes and a pastel hat with a white feather.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.
Motivation: Many brigands want him driven away.
Flaws: Addict, Disease. Bonds: Enemies, Rich. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 85 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Tiger eye turquoise (9 gp). Citrine (30 gp). Blue quartz (9 gp). Golden pearl (90 gp). Pink diamond (7000 gp). Violet garnet (300 gp). Red spinel (90 gp). Hematite (9 gp).
Spear Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'7" and muscular, this western woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears a feathered hat to cover her moderate length yellow fur. She is baby faced.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Mayor job and began her own company from there.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic, Disciplined, Fighting. Bonds: Attractive, Job. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp.
Drogo Barclay, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He has several tiny emerald earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Shy. Bonds: Rich, In love, Religious, Enemies. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp. Finely wrought small gold bracelet (70 gp). Old masterpiece painting (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver chalice with lapis lazuli gems (170 gp).
Shifting Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He has no fur. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 220 pp. Brown-green garnet (70 gp).
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